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Showing 1 - 6 of 6 matches in All Departments
Thinking about going to college? What subjects to take? How to organise your time properly? How to meet new people and maintain friendships? This interactive workbook provides guidance for your entire journey through college and further education. Full of handy tips and strategies to help you through college, it guides you through early hurdles such as preparing for a new sensory environment, planning your transport and making friends. Chapters also cover life in college, so you'll know how to properly manage your time studying and socialising, how to get a grip on social media and have the confidence to tackle exams head on! The book includes 100 pages of interactive elements, which develop decision-making, reflection and strategy-building skills, and you can work through it all with an older adult for help. It works alongside the companion guide for further education staff, Helping Students on the Autism Spectrum Get the Best Out of College.
The Amazons of the steppes have conquered since a time before recorded history. The kingdom of the proud women warriors is threatened by a vast invading force of men in metal armor who attack out of the western mountains at the edge of the Amazon domain. Anaxilea, the youngest daughter of War Queen Lysippe, is taken hostage by the army of men and sold into slavery. Anaxilea finds herself in a bizarre new world where women are beneath men, cows are valued more than horses, and everyone desires the worthless metal gold. A shepherd boy, from a tribe long ago subjugated by the Amazons, is her only guide to the new world, but his motives are suspicious and his loyalties are constantly changing. After she is sold to the ancient Ludus Dacicus, a gladiator training school founded by the first Caesar, she must learn to fight within the arena to prove her worth or suffer a fate worse than death. Romance blossoms within the walls of the ludus, and Anaxilea finds herself within a love triangle, caught between a pure-hearted slave girl and a charming Olympic champion. The games at Neapolis will determine if she survives to claim her birthright as an Amazon Princess or fall to betrayal. **Disclaimer: substantial violence, mild sexuality, little language--recommended age 14 and above**
Cami's life is going great She has a lovely girlfriend, a beautiful mansion, is about to graduate from community college with an associates degree in general studies, and her demon companions haven't tried to convince her to kill herself in months...which is why she probably should have seen the apocalypse coming. In the months following her graduation, Cami suffers the first great death of a loved one, followed shortly by the death of a not-so-loved one, her house burns down, she keeps waking up during the day, strange visions haunt her formerly dreamless sleep, a psychotic gang leader befriends her, she discovers exactly how difficult it is to fit in in Los Angeles without a boob job, and then she accidentally helps an ancient evil bring about Armageddon. With all the sex, drugs, and drop-ins by distant relatives, Cami begins to regret her decision to go away to college...especially after discovering vampire college doesn't even exist
Deep in the Rocky Mountains, an ancient evil has awoken. The town of New Pandora, a ski mecca for the ultra wealthy created atop the ruins of a crumbling mining town, recently received a new center piece. In the middle of the roundabout, a replica of an Assyrian death cult obelisk was just delivered. The town paid little attention to the macabre artwork when the new extreme winter sports competition arrived, setting up at the base of Hunter's Peak. The coming competition is even distraction enough for the local Sheriff to cover up a few werewolf attacks, but when the dead begin rising from their graves, the half-pipe runs are postponed. The local used bookstore owner / powerful techno-pagan, and a mysterious stranger to town seem to be the only ones who know the true threat of the obelisk. Marcus the fearless snowboarder, Jaimia the Polynesian werewolf, and Jameson the Australian soldier of fortune must unravel the mystery of how a six-thousand year old Assyrian artifact found its way into the Colorado Rockies or be consumed by the horde of living dead drawn to it.
Cami has spent the last 80 years trying to kill herself. She might even have succeeded if she weren't a vampire. Aside from being undead, Cami has a little problem with being schizophrenic, which allows her to catch glimpses of the future, but also complicates the little things in life like talking (or knowing she is a vampire). Every night, she walks the streets of Washington D.C. while Barry and Melvin, her two inept demon companions, try to convince her to wreak as much havoc on the city as possible. The night she is hit by a car, driven by the last pure hearted priest in the city, her un-life is changed in ways she never thought possible. When her world is thrown into upheaval with people trying to kill her, hearts being broken, kidnappings, torture, and Shakespearian plays, Cami's desire to kill herself fades to an afterthought as more important aspects of life, love, and vampire politics take over. Caught in the middle of an undead power struggle, Cami is coming of age...a century after her death.
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